Whichever he picks will look right or wrong rather quickly. Imagine Gabe Kapler having to make this choice on a given night where he has Jake McGee ready to pitch the 10th … but he also has his 2-3-4 hitters due up. It also brings all the attention directly to the home manager’s decision. You think fans that otherwise would filter out in the 10th, 11th or 12th won’t get fired up, knowing the game is going to end that quickly - one way or the other? If two runners reach base and the defense gets two outs … suddenly, it’s bases loaded, two outs and the guy at the plate is making the winning play or the final out. Sudden Death Baseball? The maximum number of hitters is FIVE. Anyone remember that Dodgers-Padres game from last August? Sure, it “only” went 16 innings - and took five hours and 49 minutes to complete, so the game that started at 7:10 p.m. Pitchers should also love avoiding the current setup, where a pitcher can pitch a 1-2-3 inning but still give up a run.Īnd for all the talk about how the “ghost runner” cut down on the seemingly endless extra-inning games, they can still run deep into the night. But if you can’t score the runner, then the team in the field wins the game, even without scoring a run or coming up to bat.įrom a competitive standpoint, runners on first with no outs score around 42% of the time, which is far closer to 50-50 than the ghost runner’s current 62% from second. Pick offense, and it’s simple: You win if you bring the runner in. The home team then gets to choose to play offense or defense. A runner will be placed on first with nobody out. Additionally, we would like to have the capability to record more than just one race per person so that users can get analytics based on their past races, and to plot the route that they actually run on the map as they do it.Here’s the premise, as designed by Pelfrey: When a game’s tied after nine, there’s one single half-inning of extras. Some things we would love to add to Ghost Runner are the ability to have real-time races against friends/other people around the world, telling you in real-time whether you or they are ahead at the time. Diving into the deep end with this project showed us that it isn't as intimidating as it seems, and we definitely feel more confident bringing the skills we learned this weekend into future projects and development. What we learnedīefore this - mobile development had always seemed daunting, having a lot of knowledge and technologies needed in order to get involved. This year, we worked efficiently and were able to lock down a strong idea that gave us the motivation and experience we needed to create this fully working prototype that we are all proud to have been a part of. One of our members participated in Hack Western last year, and was unable to finish an entire project o have a full working prototype. Additionally, we had trouble creating a functional API to manage the database, but we found we were able to use SSL to get it working. Having not had much experience using react-native, some of the fundamental concepts had a steep learning curve, taking up a lot of time using trial and error to find how certain concepts work. Then, we needed to get the fundamentals of the app down, creating our navigation pages, getting the map working and responsible, and then storing data, sending/responding to queries, and calculating distances and speeds to provide the user with a great running experience. First, we spent a lot of time going through our idea, identifying what needs users would have, and what would draw them to using our app. We built the app on react-native and specifically using Expo to help deploy and create an environment for developing and testing in. The app allows you to manage your own profile, friends list, track your best ghost runs, challenge other runners with similar average speeds, and track your location in real-time. This helps to create a feeling of community by working out with ( or against) your friends, even if you can't physically be together. Our application allows users to record their runs in the form of ghosts (playable recorded runs) which record the distance that a user travels at certain times and allows their runs to be replayed and challenged by other users to beat their times. Given the uncertainty and health concerns that the past year has presented, our team wanted to create an application that would address a problem that many people currently faced. The generational novelty of the pandemic has presented society with many opportunities for improvement.
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